Kidzban – Personal Kanban for Kids and Why it Works

Jim BensonApplications, DesignPatterns, Featured, Primers1 Comment

Games Have Actions and Symbols of Completion

Games Have Actions and Symbols of Completion

The developing brain hungers for knowledge and understanding. The world is filled with bewildering systems that include contexts, value judgments, responsibilities, and outcomes. Systems are fascinating to kids and their developing brains.

Building blocks, board games, and video games are systems that often require a lot of work to master. All of them have outcomes that are cumulative, lots of little achievements that ultimately lead to the big gain. They are systematic; the achievements logically combine to affect a goal.  As you work through a systematic game, gathering your achievements, you find there is a flow.

Games that have a flow are fun.

Games – even video games – are also generally tactile. There are specific body movements to make, controllers to hold, buttons to press.  This kinesthetic feedback reinforces the conceptual exercise of goal attainment. The kanban has this same kinesthetic feedback. You move a tag to “done,” you feel the achievement.

Games Have a Flow

Games Have a Flow

Games are also rewards based.  If you do something in a game and get nothing from it in return, you tend not to do it again or, wind up hating that part of the game simply because it is wasting your time.  While tangible rewards are up to parents, the marker that you’ve reached a point of achievement is highly desirable for children. If they move five tasks to “done” and will get allowance / TV time / a rocket sled in return, they will do whatever it takes to move those tickets to “done.”  Remember, moving tasks 1,2,3 and 4 have a tangible kinesthetic reward because you can actually see your progress.

It therefore came as little surprise to me when I started getting reports that people were using kanban with children.

Patty Jennings Beidleman is using it for her daughter’s confirmation coursework:

Confirmban

Confirmban

David Anderson has told me how at his daughter’s school they use a kanban to decide who can use what play equipment at what time.  There are finite resources and each kid has a card.  They can use a card to show which piece of equipment they will use. This limits the WIP of each of the individual toys, and ensures those kids who are playing get the best experience possible.

Others have set up kanbans for tracking chores. I set up “fridgeban” below as an example of how you might do this with … um … traditional infrastructure. Chores start on the front of the fridge and are moved to the side when complete. Rock simple, very effective.

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Kanban works with a kid’s brain. Cause and effect of chores and rewards is clearly laid out. Imagine never having to ask again “did you do your chores?” You may still have to quality check the work, but you won’t have to nag them to action.  The kanban will do the nagging for you. And, oddly enough, it’s fun!

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Jim BensonKidzban – Personal Kanban for Kids and Why it Works

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One cannot choose wisely for a life unless he dares to listen to himself, his own self, at each moment of his life.
– Maslow, The Farther Reaches of Human Nature

Okay, so we’ve gone through several ways kanban can look, be used, and operate. We’ve discussed ways to prioritize work. But we have yet to address how to measure (gulp) performance. But what exactly is “performance,” and why do we care?

Toyota’s Taiichi Ohno is credited with the initial deployment of kanban, and the creation of Lean and Just-in-Time management concepts. His goal was to make Toyota the world’s leader in automobile production, so he needed some metrics. Ohno understood that simple numbers did not drive performance, but that Toyota’s staff and its suppliers needed the will to work better.

Along the way, physicist Eli Goldratt came up with the Theory of Constraints (TOC). (You can hear Goldratt say he needs 4 days to define TOC in this video.) His glowing gem of wisdom is that we conceptually overcomplicate problem solving by identifying way too many constraints to arrive at a solution. When we want to get to a goal, we tend to lose the goal from all the little issues that surround it. But, usually there are one or two big constraints that, if solved, will both provide huge results and often solve a lot of the little constraints or make them irrelevant.

The beauty of both these messages is that small changes make big differences – if they are the right small changes. What do you need to identify the right small changes to increase the will to work better? Awareness.

Personal kanban helps give us that awareness, enabling us to begin to listen to ourselves. A few posts back I discussed retrospectives, how they were vital at the beginning and became less so as we incorporated self-improvement into our normal actions. As you focus less on that massive pile of little nuisance constraints that surround you, and move instead to the high-payoff constraints, you move to what Ohno calls a “kaizen” state. You begin to continuously look for ways to improve your quality of life.

3044660630_2388b02b0a_oPlease notice, I’m not telling you how to improve your life or even suggesting what improvement looks like. That’s totally up to you. If you want to work towards helping to save the rainforests, that’s fine. If your goal is smoking 10 cartons of cigarettes a day while watching cage fighting…well, I guess someone has to do it.  Our goals are our own. They’re not for retirement, they are for living. If you want wifi and code, you design your life to allow wifi and code.

If we can clear the big things that Goldratt calls constraints or Ohno calls waste from our plate, what’s left is a clear and open space to do some real living.

Musicians must make music, artists must paint, poets must write if they are to be ultimately at peace with themselves. What human beings can be, they must be. They must be true to their own nature. This need we may call self-actualization.

– Maslow, Maslow on Management

In upcoming posts, I will cover a few ways – some absurdly simple, others a little more complicated – for how your personal kanban can tell you some pretty amazing things about how you work. Hidden in those post-its is some pretty awesome insight.

Image: The Programmer’s Hierarchy of Needs

cc. David Flanders

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